using System;

namespace Phoenix.Xna.Framework.Graphics.Animation
{
    public class AnimationChannelKeyframe
    {
        public TimeSpan Time { get; private set; }
        public Pose Pose { get; private set; }

        internal AnimationChannelKeyframe(TimeSpan time, Pose pose)
        {
            Time = time;
            Pose = pose;
        }
    }
}